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- More sticks: Decided not to go yesterday to get my daily factor because, well I'm not sure if I really needed to ...
- Tuesdays: Tuesdays are inherintly long days for me. My first class begins at 8:50-9:40am, my second class is f...
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Tag Archives: MMORPGs
Meaningful PvP?
I was playing a little bit of Ultima Online over the past few weeks. I downloaded and started playing on a free shard that tried to stick to the olden days of UO, meaning they had a lot of PvP. Continue reading
The Need for a New Map
When I started working on server emulation for Ultima Online, it took no time at all before I started yearning to start over with a completely new map. Creating a completely new map from scratch is actually quite a difficult … Continue reading
Re-Creating UO
A few weeks ago, I had a design idea. It was an idea that was so good that I really wanted to try to script a really base version of it to test it out. Originally, I had begun work … Continue reading
Player vs. Player in MMOs
PvP is kind of a touchy subject in MMORPGs. Most MMOs have it in some format or another, but more often than not, it is left behind in the wayside. This is largely due to the mistakes that were made … Continue reading
Seamless Instanced Worlds
I’ve been playing Champions Online a bit lately, partly because I’ve felt a bigger need to get my MMO fix and partly because I have a Lifetime subscription. One of the things that I find particularly about the game is … Continue reading
Dualing in MMOs
I’ve played a lot of Travian over the last few years and perhaps one of the first things you learn as a Travian player is that one player on an account is not enough to be competitive. In my recent … Continue reading
Everquest 2 Extended Announced
This week I got an email from Sony Online Entertainment announcing to me that they are launching EverQuest 2 Extended. What this is, is a free-to-play edition of EQ2. They aren’t doing it quite like normal, they are splitting it up … Continue reading
Gamey vs. Realistic MMORPGs
I have been thinking a lot of MMORPG design of late. A lot of this design thought has really made me thinking of the gaminess of online games. I personally have always been a fan of realism in my MMOs … Continue reading
Websites of Old
In my return to Asheron’s Call, I got to thinking about the times I had in the olden days of AC. I thought of the old blog I used to keep of my adventuring in AC. The blog was titled … Continue reading
New MMO Bug
Every now and then I get an itch to play an older game that I enjoyed years ago on a regular basis. If you’ve read this blog regularly at all, you know that almost yearly I return to City of … Continue reading
