Categories
Game Design

The Need for a New Map

When I started working on server emulation for Ultima Online, it took no time at all before I started yearning to start over with a completely new map. Creating a completely new map from scratch is actually quite a difficult thing, and to be honest, if I were to suggest server emulation to a newbie,…Continue readingThe Need for a New Map

Categories
MMORPGs

Re-Creating UO

A few weeks ago, I had a design idea. It was an idea that was so good that I really wanted to try to script a really base version of it to test it out. Originally, I had begun work on doing this in Neverwinter Nights. After all, the game was made from the ground…Continue readingRe-Creating UO

Categories
Game Design MMORPGs

Player vs. Player in MMOs

PvP is kind of a touchy subject in MMORPGs. Most MMOs have it in some format or another, but more often than not, it is left behind in the wayside. This is largely due to the mistakes that were made in early Ultima Online history where it was more profitable to kill other players than…Continue readingPlayer vs. Player in MMOs